Lewis CarrollClassics · Education·1832–1898
Through the Looking-Glass and What Alice Found There
Synopsis
Six months after her first adventure, Alice steps through the mirror above her fireplace into a world that mirrors her own but runs by reversed logic. The Looking-Glass world is laid out like a giant chessboard, and Alice, cast as a White Pawn, must cross it square by square to be crowned a queen.
Along the way she meets a garden of talking flowers, the constantly quarreling twins Tweedledum and Tweedledee, a chess-piece White Knight prone to falling off his horse, and Humpty Dumpty, who lectures her on the meaning of words while perched on his wall. Lewis Carroll builds the sequel to Alice's Adventures in Wonderland around the rules and moves of chess rather than cards, folding in his best-known poem, "Jabberwocky," along the way.
Through the Looking-Glass extends the wordplay and logic games of the first book into a more structured, more melancholic story about growing up and the strangeness of rules imposed from outside.
Collected in
How it reads
Prose complexity 4/10





