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World of darkness

Pages
421
Published
2005
Language
English

Synopsis

The World of Darkness presents a gothic-punk vision of our modern world, where supernatural creatures like vampires, werewolves, and mages secretly exist among humanity. Players navigate a shadowy society filled with ancient conspiracies, moral ambiguities, and constant threats. This setting explores themes of power, corruption, and the struggle for survival in a world where true monsters often wear human faces.

Frequently asked questions

  • Is World of Darkness a standalone book?

    This book serves as a core rulebook for a tabletop role-playing game, providing the foundational setting and mechanics. It is designed to be a starting point for campaigns rather than a narrative with a definitive ending.

  • How does this book relate to other World of Darkness titles?

    This edition is a reboot of the original World of Darkness setting, offering a streamlined and modernized approach to its established lore and creatures. It provides a unified system that can be expanded upon with various creature-specific supplements like Vampire: The Requiem or Werewolf: The Forsaken.

  • What makes this edition different from previous World of Darkness versions?

    This version introduces the Storytelling System, a new set of core mechanics intended to be more flexible and accessible than the systems used in earlier iterations. It focuses on personal horror and moral ambiguity, allowing for a broader range of character concepts and campaign styles.