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Book cover of Spark

Spark

2013274 pagesFiddlehead Press

Synopsis

What if a high-tech game was a gateway to the treacherous Realm of Faerie? Superstar gamer Spark Jaxley's life might look easy, but she's part of an elite few who guard a shocking secret; the Realm of Faerie exists, and its dark magic is desperate for a foothold in the mortal world. Aran Cole hacks code and sells his gaming cheats on the black market. It's barely a living, and one he's not proud of. But when he turns his skills to unlocking the secrets behind Feyland--the most exciting and immersive game on the market--he discovers power and magic beyond his wildest dreams. Spark's mission is clear; pull Aran from the clutches of the fey folk and restore the balance between the worlds. But can she risk her life for someone who refuses to be rescued?

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About the author

Anthea Sharp writes fantasy and GameLit, known for titles like White as Frost and her Tales of Feyland and Faerie. She crafts stories that transport readers to magical realms and game-inspired worlds.

Genres

Characters

Spark JaxleyProtagonist
Aran ColeProtagonist

Subjects

Places

Feyguard

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Edition

No cover available
2 editions available