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Brian J. NordonFantasy · LitRPG
Scavengers
Sal is a first-year student at the Academy, a school that trains Heroes in a world overrun by demons. He is happier at the crafting table than on the front line. A near-fatal excursion has shaken the second-year class, and the Academy has answered by making its curriculum harsher for every student who comes after them.
The new rules leave Sal no room to hide. To keep his place, he has to defeat a demon and clear a whole floor of a demonic tower before the semester ends.
That is only the first trial. The next sends him into a reclaimed zone outside the Academy's walls, where he has to survive alongside the worst team of misfits he can imagine.
This is the second book in the LitRPG series Quest Academy. The story leans on mythcrafting and on the stats and progression systems the genre is known for. Sal is a flawed, self-aware narrator who suspects the system he is trapped in is rigged against him, and the question is whether he can survive it anyway.