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Mindstorms

Children, Computers, and Powerful Ideas
Pages
230
Published
1980
Language
English

Synopsis

Describes learning environments which allow children to master mathematical concepts through the use of computer assisted instruction.

About the author

S
Seymour Papert

South African-born American mathematician, computer scientist, and educator, who spent most of his career teaching and researching at MIT.

Frequently asked questions

  • What is the significance of LOGO in this book?

    Seymour Papert introduces the LOGO programming language as a central tool for children to interact with computers and explore mathematical concepts. The book details how LOGO's design allows for direct manipulation and immediate feedback, fostering a hands-on learning experience.

  • How does this book relate to constructivism in education?

    Papert's work in Mindstorms is a foundational text for constructivist learning theories, particularly in the context of technology. He argues that children learn best by actively constructing knowledge through interaction with their environment, rather than passively receiving information.

  • Did this book influence the development of educational technology?

    Mindstorms had a profound impact on the field of educational technology, inspiring the creation of various learning tools and curricula that emphasize active, exploratory learning. Its ideas continue to be relevant in discussions about computational thinking and digital literacy.