Frank E. PerettiChristianity · Mystery·b. 1951
House
Synopsis
Seven strangers find themselves trapped in a house, forced to play a deadly game with rules that defy logic. A tin can containing the bizarre instructions reveals the high stakes: one game, seven players, three rules, and it all ends at dawn. To win, they must lose, and the only way out is in. This supernatural thriller plunges players into a killer's twisted challenge where survival depends on deciphering a madman's game.
How it reads
Prose complexity 7/10
Content warnings (2)
ViolenceTrauma






