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Book cover of GameMaker programming by example

GameMaker programming by example

2015Packt Publishing

Synopsis

This guide offers practical examples for programming in GameMaker, a popular platform for developing computer games. It breaks down the process of creating games, making complex coding concepts accessible to those looking to build their own interactive experiences. Readers will learn through hands-on application, gaining the skills needed to bring their game ideas to life.

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About the author

Brian Christian writes books that explore the intriguing connections between technology, philosophy, and human nature. His notable works include The Alignment Problem, Algorithms to Live By, and The Most Human Human, which

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Book cover of GameMaker programming by example