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GameMaker programming by example

master the development of 2D games by learning to use the powerful GameMaker language and tools provided by the GameMaker: Studio workspace and engine!
Pages
212
Published
2015
Language
English

Synopsis

This guide offers practical examples for programming in GameMaker, a popular platform for developing computer games. It breaks down the process of creating games, making complex coding concepts accessible to those looking to build their own interactive experiences. Readers will learn through hands-on application, gaining the skills needed to bring their game ideas to life.

About the author

B
Brian Christian

Brian Christian writes books that explore the intriguing connections between technology, philosophy, and human nature. His notable works include The Alignment Problem, Algorithms to Live By, and The Most Human Human, which