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Game Physics Engine Development

Pages
456
Published
2007
Language
English

Synopsis

This practical guide offers a clear path to developing robust physics engines for video games. It breaks down the complex process into understandable steps, focusing on real-world programming experience and limiting mathematical concepts to a high school level. Readers will build a functional physics code library, with each new concept explained through diagrams and code examples. A companion CD-ROM provides the complete source code for a commercial-quality physics engine.

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