M
Margaret Weis
The Death Gate Cycle
The Death Gate Cycle explores worlds divided by a magical cataclysm, where elves, humans, and dwarves struggle for survival. Two powerful mages, Haplo and Alfred, journey across these realms, uncovering the truth behind the Death Gate and the ancient conflict that shaped their universe. This epic fantasy series combines magic, technology, and existential questions about creation and destruction.

Dragon Wing The Death Gate Cycle, Volume 1
The Death Gate Cycle #1
Elven Star
The Death Gate Cycle #2
Fire Sea
The Death Gate Cycle #3
Serpent Mage
The Death Gate Cycle #4
The Hand of Chaos
The Death Gate Cycle #5Into the Labyrinth
The Death Gate Cycle #6
The Seventh Gate
The Death Gate Cycle #7The Death Gate Cycle should be read in publication order to follow the overarching narrative and character development. The correct sequence is Dragon Wing, Elven Star, Fire Sea, Serpent Mage, The Hand of Chaos, Into the Labyrinth, and The Seventh Gate.
The Death Gate Cycle was adapted into a point-and-click adventure video game titled Death Gate, released in 1994. The game loosely follows the plot of the first three books in the series.
The Death Gate Cycle is a standalone series and does not directly connect to other major series by Margaret Weis and Tracy Hickman, such as the Dragonlance Chronicles. It explores a distinct universe with its own unique magic system and cosmology.
The series is notable for its intricate world-building, where each of the seven worlds is based on a different elemental realm, and for its exploration of the ethical implications of magic and creation. It also features a unique blend of high fantasy and science fantasy elements.