J
Jon F. Zeigler
GURPS Traveller
GURPS Traveller adapts the classic science fiction role-playing game to the GURPS system. Explore a vast interstellar empire, engage in trade, combat, and exploration, and create your own adventures in a detailed universe. This series provides comprehensive rules and background for both players and game masters.
The core GURPS Traveller rulebook is the essential starting point, providing the foundational rules and setting. Subsequent supplements and sourcebooks can generally be explored based on player and game master interest in specific aspects of the Traveller universe, such as starships, alien races, or specific sectors.
GURPS Traveller is an adaptation that uses the GURPS universal role-playing system to present the classic Traveller science fiction setting. It maintains the core lore, technology, and feel of the original game while integrating it with GURPS mechanics for character creation, combat, and skill resolution.
Many GURPS Traveller supplements include detailed adventure seeds, scenarios, and even full campaigns that can be run independently or integrated into a larger ongoing game. These often focus on specific themes like exploration, trade, or military operations within the Third Imperium.
While primarily focused on the classic Third Imperium era, GURPS Traveller supplements have explored various historical periods and alternate timelines within the Traveller universe. This allows game masters to set campaigns in different technological and political landscapes.